I'm an Emmy Award-winning creative producer and director in Seattle, by way of New York and Los Angeles.
Currently, I make long-form video for the Seattle Seahawks, and help build the processes that get it made. I'm entering my sixth season with the team, and we're nearing sixty episodes across three tentpole series.
Before that I ran art departments as the production designer on documentary and narrative films, including Dick Johnson Is Dead for Netflix and Slugfest for the Russo Brothers.
Reel
New Seahawks reel, cutting now
In the meantime, full episodes are just below.
Approach
The best children's television assumes the audience is smart.
I don't make it, but I watch a lot of it. I have young kids, so some of it isn't a choice, but the repetition turns out to be useful. You get to see exactly where kids lean in and which thirty seconds they want played back on loop. The good ones, like Sesame Street and Bluey and Stillwater, all ask the kids to be curious and then leave space for the curiosity. They don't answer everything.
Most social content does the opposite. It explains, and then explains again in case you missed it. Useful, but I think the invitation for audiences to lean in is the missing bit.
If I'm not curious about the stories I'm telling, why would I expect the people watching to be?
Our coaching staff at the Seahawks uses the phrase 'process over results', and it also happens to describe how I make things. Highlights get clicks. The actual story is hidden in how someone got there. How was the team built? Why was that drive significant? Who were their mentors? I'd rather build a path and let the audience get there on their own than hand over the answers.
The first episode of Before the Noise is about our general manager and the scouting staff assembling the roster. I cut it against 1950s educational films about orchestras, treating the offseason as a long tuning session before the season's concert. Not a lens we'd put on a football story before. It opened high, it held, and still over-performs for a series released in the offseason.
The same thinking changed how we cover games. We used to retell them start to finish. Now we only spotlight the moments that make the surrounding narrative land, the way you'd teach someone to cook one ingredient at a time.
Moving from lead editor to creative producer of branded content meant raising my eyes toward the horizon. Less time with my hands on the keyboard, and more time on how a season-long arc holds together through everything that changes in-season. Letting go of the edit is still the hardest part of that shift. Stepping back is also what bought us colorists, post sound mixers, and real pre-production on the next episode.
I started in theater, went through motion graphics and production design, and spent a decade in fiction before I started telling stories that are largely unscripted. The medium keeps changing. The work, for me, has always been giving a voice to something that didn't have one yet.
At the Seahawks
2022–2026
Creator · Editor · Creative Producer
3× Northwest Emmy nominated Watch
2024–2026
Creator · Editor · Creative Producer
2× Northwest Emmy nominated Watch
2026
Creative Producer
WatchSeven Northwest Emmy nominations across this work, including a craft nomination for editing. One win for Season of Boom, shared with the production team.
Before that
Production Designer
Executive Producers Anthony & Joe Russo
Production Designer
Academy Award Short List
Writer · Director · Production Designer
GiGadgets production grant
Co-Creator · Writer · Director · Production Designer
Straight to Screen development deal via FullscreenA reel from this era of my work is on Vimeo.
Contact